Jeg har savnet en skikkelig Gran Turismo 5 tråd her på forumet. Endelig har spillet fått en lanseringsdato, så jeg tenkte jeg kunne lage en tråd som forteller hva vi faktisk får i GT5.
Informasjonen er hentet fra den amerikanske gran-turismo siden. Kilde
A Massive Collection of Over 1000 Cars
Gran Turismo 5 will feature over 1000 cars, the most ever in the series. It’s a collection of the hottest and most desirable cars from around the world, both past and present.
There are two tiers of cars in Gran Turismo 5--Premium cars and Standard cars. The differences between the two are as follows:
http://us.gran-turismo.com/c/binary/images/5247/image02a.jpg
From the seductive curves of exotic sports cars, to the inviting sight of the road ahead when you slide into the driver’s seat and peer past the glass, down to the intricately detailed instrument panel and dashboard... Every one of the over 200 premium cars recreate every last detail of the car, inside and out.
Gran Turismo 5 contains over 200 of these "Premium" level cars.
The massive lineup of cars from past Gran Turismo games has been beautifully recreated through the latest technology and the Playstation 3’s cutting-edge graphics.
Gran Turismo 5 feature an astounding 800+ cars, a vast collection covering a wide range of eras and categories.
http://us.gran-turismo.com/c/binary/images/5247/image04.jpg
The quality of the premium level cars is of course the intricate modeling of every tiny detail of not only the exterior, but the interior as well. No other game offers this level of ultra-high detail.
This level of detail extends from street cars to custom racing machines, where the unique instrument panels, colors and textures of the seats and interior materials, and more, have been painstakingly recreated.
In Gran Turismo 5, cars have fully-functioning headlights. Premium cars even feature both low and high beams for a variety of racing conditions.
Premium cars: Headlights with high beams and low beams
Standard cars: Standard lights only
NASCAR: America’s Most Popular Motorsport
For the first time in the series, Gran Turismo 5 will feature NASCAR. Drive real licensed NASCAR cars and see well-known NASCAR drivers including Jeff Gordon, Tony Stewart, Joey Logano, and Dale Earnhardt Jr. in the game.
One of NASCAR’s unique points of interest is the incredible skill and speed of the elite pit crews of each of the teams. Cars are lifted up, tires are changed with lightning-fast precision, and tanks are refueled in mere seconds. And all of this is faithfully recreated in Gran Turismo 5.
The car is jacked up one side at a time in the pit, and tire changes and refueling are performed at lightning speed.
The cockpits of the stock cars are also reproduced in full detail. In the photo is Tony Stewart’s Office Depot/Old Spice Chevrolet Impala.
20 Locations, Over 70 Variations:
Beautiful Tracks Recreated in True-to-Life Detail
Gran Turismo 5 features 20 racing locations with over 70 track variations, all beautifully recreated with more accuracy and precision than ever.
For example, the north loop of the Nurburgring, which attracted much attention when it was first introduced in Gran Turismo 4, is now recreated more precisely and with more detail than ever before. On top of the minor ups and downs of the track elevations, course-side structures and graffiti on the track surface, which give Nurburgring its unique character, have all been recreated with near-perfect accuracy.
Of course other tracks in the game have also been built to the highest quality ever seen in the series. The following are descriptions on some of the new tracks to be featured in Gran Turismo 5.
http://us.gran-turismo.com/c/binary/images/5248/image02.jpg
CURSO DEL SOL Madrid
Total length: 3400.0m
Longest straight: 820.0m
Range of elevation difference: 17.7m
Number of turns: 15
Rome
Total length: 3473.0m
Longest straight: 650.0
Range of elevation difference: 17.9m
Number of turns: 7
Tuscany
Total length: 3410.7m
Longest straight: 420
Range of elevation difference: 37.3m
Number of turns: 11
The Original Airfield Runway Track from the BBC TV Series TopGear
This is the 2.8km short track used in various parts of the UK’s Top Gear TV series. Set at the airfield of Dunsfold Park in Surrey, England, it has a characteristic figure 8 layout. Stay tuned to find out what sorts of wild events are planned in the game for this location.
Simulating Reality:
Visual Effects Through Cutting-Edge Technology
http://us.gran-turismo.com/c/binary/images/5249/image01a.jpg
Gran Turismo 5 sets out to create a variety of new technological standards challenges, and one of the most impressive advances are in the visual effects department.
For example, Gran Turismo 5 now realistically recreates the passage of time.
What starts as a clear afternoon with the sun high in the sky, turns to a red sky as dusk approaches and the sun gets closer to the horizon, and eventually turns to the enveloping darkness of night. This passage of time within a single location changes the mood and dynamics of the race.
Dust Kicked Up By The Car Is Illuminated By The Tail Lights
http://us.gran-turismo.com/c/binary/images/5249/image02.jpg
Note the details seen in these night scenes. Not only does the scenery light up realistically with the light from the headlights, the dust clouds that follow the cars light up with head and taillights. These kinds of every day sights are what bring Gran Turismo 5 that much closer to reality.
Making "Real" Tire Smoke
http://us.gran-turismo.com/c/binary/images/5249/image03.jpg
Advances in the physics and graphic rendering engines extend to special effects like smoke.
Gran Turismo 5 also brings an evolution in tire smoke simulation. By re-evaluating tire structures at the simulation level, Gran Turismo 5’s advanced physics engine calculates and simulates the surface temperature of the tires. This is applied to the basic principle of how tires generate smoke, and allows for the production of accurate and realistic tire smoke in the game.
Gran Turismo takes another step closer to reality.
Gran Turismo 5 will feature realistic vehicle damage that lives up to its driving simulator name.
Not only do the looks of the car change when damaged, an advanced physics simulation helps faithfully recreate how damage is taken and its resulting effect. By doing so, Gran Turismo 5 successfully recreates real-life added tension and challenge that comes from driving on the edge. (*).
Damage in Gran Turismo 5 shows up in three different levels, with specific differences in damage between Premium cars and Standard cars.
Performance Damage
Performance damage affects how the car performs based on calculating the physical effects of collisions and damage on various parameters. It affects vehicle stability and control, depending on the amount of damage taken. This level of damage affects both premium and standard cars.
Dirt, Scratches, and Dents
This is damage that can be visually seen, and involves the vehicle collecting dirt, scratches and dents. This level of damage affects both premium and standard cars.
Dislodging and Deformation of Body Panels
This third level of damage causes body panels to come loose or to deform from their original shapes. This level of damage affects premium cars only.
Premium cars Standard cars
Performance Damage ● ●
Dirt, Scratches, and Dents ● ●
Dislodging/Deformation of Body Panels ● -
Car Rollovers
http://us.gran-turismo.com/c/binary/images/5255/image02.jpg
In a real race a car may roll over under unexpected events such as during a violent crash, when bumps on the road are hit at very high speeds, or if a car’s orientation is not right during a jump. Just as in real races, in Gran Turismo 5 cars can roll over as well, adding a new level of excitement to the game.
Photo Travel Mode and Free Camera Movement Allow For a Deep and Rich Car Enthusiast Experience
http://us.gran-turismo.com/c/binary/images/5254/image01a.jpg
Positioning your favorite car in a beautiful location for a perfect picture... First introduced in Gran Turismo 4 as a new outlet for the player's passion and enthusiasm for the beauty of cars, Photo Mode makes another leap forward in Gran Turismo 5.
Photo Travel mode lets you travel the world to visit beautiful locations and take pictures of your favorite cars.
Photo Travel is an update to the previous Photo Mode, with a brand new user interface and new vistas to experience and enjoy. In addition, players can now move around freely within the scene, giving them much more freedom to experiment and set up the perfect shot.
Driving, Gathering, and Interacting:
The World of Gran Turismo Expands to Further Reaches Online
http://us.gran-turismo.com/c/binary/images/5253/image01a.jpg
Gran Turismo 5 will take full advantage and push the boundaries of online gaming.
A multitude of features will be implemented into the online portion of Gran Turismo 5. Here are just some of the features recently revealed.
Races and Track Days
First and foremost is the Race. In addition to the random matchmaking race events, as seen in Gran Turismo 5 Prologue, players can now gather their closest friends and acquaintances, specify their own race rules, and custom tailor their racing experience to their own personal tastes.
And of course racing isn’t the only thing players can do in these custom race lobbies. People can drive freely on the track and have fun, just like a day at the track. Players can try to shave their lap times down, teach each other how to drive, drift, or master advanced techniques, or just enjoy drifting together. The possibilities for these private lobbies are endless.
Spectator Mode
If you're not quite up to racing on one particular day, or if you just want to watch how a really skilled player race live, the Spectator mode is the perfect solution. You can watch other users driving live in real-time, as they race, adding a new community-focused dimension to Gran Turismo 5’s expanding online feature set.
Friends
Gran Turismo 5 supports the Friend feature of Playstation Network. Once you add someone to our Friend list, you can share profile information, communicate with each other, and race with and against each other, allowing you to build and expand your circle of racing friends online.
Community
Gran Turismo 5’s online features don't stop at just playing and racing online. Players can chat amongst friends before they drive, exchange opinions via in-game message boards, and send private messages to one another. This is social networking tailored for the world of Gran Turismo.
Excitement Only Possible With 3D:
A Richer World of "Gran Turismo" Awaits Through Two Very New Features
http://us.gran-turismo.com/c/binary/images/5252/image01a.jpg
Two new cutting-edge features set Gran Turismo 5 apart from the competition: full 3D stereoscopic gaming support, and face tracking support. Using 3D stereoscopic television like the Sony 3D BRAVIA series with 3D glasses, users can experience an even deeper immersion into the Gran Turismo's racing simulation like never before.
The other major feature is a unique face tracking function using the USB PlayStation®Eye camera attached to the PlayStation®3. By utilizing facial recognition through the PLAYSTATION®Eye, players can move their face to the left and right to move the in-game field of vision while driving in a race.
3D and face tracking are both attractive features by themselves, but combined together, they make the world of Gran Turismo 5 an even richer place. By moving your face parallel to the screen, you can change your point of view (field of view), adding to the immersive feeling that you are driving inside the car.
Det er altså mye å glede seg til i GT5, så november kan ikke komme fort nok. (2. november er US launch dato) Kommer den mange dager senere til europa så er det bare å bestille den fra usa. Alle ps3 spill er sonefrie. Diskutér Gran Turismo 5 her!
Informasjonen er hentet fra den amerikanske gran-turismo siden. Kilde
A Massive Collection of Over 1000 Cars
Gran Turismo 5 will feature over 1000 cars, the most ever in the series. It’s a collection of the hottest and most desirable cars from around the world, both past and present.
There are two tiers of cars in Gran Turismo 5--Premium cars and Standard cars. The differences between the two are as follows:
http://us.gran-turismo.com/c/binary/images/5247/image02a.jpg
From the seductive curves of exotic sports cars, to the inviting sight of the road ahead when you slide into the driver’s seat and peer past the glass, down to the intricately detailed instrument panel and dashboard... Every one of the over 200 premium cars recreate every last detail of the car, inside and out.
Gran Turismo 5 contains over 200 of these "Premium" level cars.
The massive lineup of cars from past Gran Turismo games has been beautifully recreated through the latest technology and the Playstation 3’s cutting-edge graphics.
Gran Turismo 5 feature an astounding 800+ cars, a vast collection covering a wide range of eras and categories.
http://us.gran-turismo.com/c/binary/images/5247/image04.jpg
The quality of the premium level cars is of course the intricate modeling of every tiny detail of not only the exterior, but the interior as well. No other game offers this level of ultra-high detail.
This level of detail extends from street cars to custom racing machines, where the unique instrument panels, colors and textures of the seats and interior materials, and more, have been painstakingly recreated.
In Gran Turismo 5, cars have fully-functioning headlights. Premium cars even feature both low and high beams for a variety of racing conditions.
Premium cars: Headlights with high beams and low beams
Standard cars: Standard lights only
NASCAR: America’s Most Popular Motorsport
For the first time in the series, Gran Turismo 5 will feature NASCAR. Drive real licensed NASCAR cars and see well-known NASCAR drivers including Jeff Gordon, Tony Stewart, Joey Logano, and Dale Earnhardt Jr. in the game.
One of NASCAR’s unique points of interest is the incredible skill and speed of the elite pit crews of each of the teams. Cars are lifted up, tires are changed with lightning-fast precision, and tanks are refueled in mere seconds. And all of this is faithfully recreated in Gran Turismo 5.
The car is jacked up one side at a time in the pit, and tire changes and refueling are performed at lightning speed.
The cockpits of the stock cars are also reproduced in full detail. In the photo is Tony Stewart’s Office Depot/Old Spice Chevrolet Impala.
20 Locations, Over 70 Variations:
Beautiful Tracks Recreated in True-to-Life Detail
Gran Turismo 5 features 20 racing locations with over 70 track variations, all beautifully recreated with more accuracy and precision than ever.
For example, the north loop of the Nurburgring, which attracted much attention when it was first introduced in Gran Turismo 4, is now recreated more precisely and with more detail than ever before. On top of the minor ups and downs of the track elevations, course-side structures and graffiti on the track surface, which give Nurburgring its unique character, have all been recreated with near-perfect accuracy.
Of course other tracks in the game have also been built to the highest quality ever seen in the series. The following are descriptions on some of the new tracks to be featured in Gran Turismo 5.
http://us.gran-turismo.com/c/binary/images/5248/image02.jpg
CURSO DEL SOL Madrid
Total length: 3400.0m
Longest straight: 820.0m
Range of elevation difference: 17.7m
Number of turns: 15
Rome
Total length: 3473.0m
Longest straight: 650.0
Range of elevation difference: 17.9m
Number of turns: 7
Tuscany
Total length: 3410.7m
Longest straight: 420
Range of elevation difference: 37.3m
Number of turns: 11
The Original Airfield Runway Track from the BBC TV Series TopGear
This is the 2.8km short track used in various parts of the UK’s Top Gear TV series. Set at the airfield of Dunsfold Park in Surrey, England, it has a characteristic figure 8 layout. Stay tuned to find out what sorts of wild events are planned in the game for this location.
Simulating Reality:
Visual Effects Through Cutting-Edge Technology
http://us.gran-turismo.com/c/binary/images/5249/image01a.jpg
Gran Turismo 5 sets out to create a variety of new technological standards challenges, and one of the most impressive advances are in the visual effects department.
For example, Gran Turismo 5 now realistically recreates the passage of time.
What starts as a clear afternoon with the sun high in the sky, turns to a red sky as dusk approaches and the sun gets closer to the horizon, and eventually turns to the enveloping darkness of night. This passage of time within a single location changes the mood and dynamics of the race.
Dust Kicked Up By The Car Is Illuminated By The Tail Lights
http://us.gran-turismo.com/c/binary/images/5249/image02.jpg
Note the details seen in these night scenes. Not only does the scenery light up realistically with the light from the headlights, the dust clouds that follow the cars light up with head and taillights. These kinds of every day sights are what bring Gran Turismo 5 that much closer to reality.
Making "Real" Tire Smoke
http://us.gran-turismo.com/c/binary/images/5249/image03.jpg
Advances in the physics and graphic rendering engines extend to special effects like smoke.
Gran Turismo 5 also brings an evolution in tire smoke simulation. By re-evaluating tire structures at the simulation level, Gran Turismo 5’s advanced physics engine calculates and simulates the surface temperature of the tires. This is applied to the basic principle of how tires generate smoke, and allows for the production of accurate and realistic tire smoke in the game.
Gran Turismo takes another step closer to reality.
Gran Turismo 5 will feature realistic vehicle damage that lives up to its driving simulator name.
Not only do the looks of the car change when damaged, an advanced physics simulation helps faithfully recreate how damage is taken and its resulting effect. By doing so, Gran Turismo 5 successfully recreates real-life added tension and challenge that comes from driving on the edge. (*).
Damage in Gran Turismo 5 shows up in three different levels, with specific differences in damage between Premium cars and Standard cars.
Performance Damage
Performance damage affects how the car performs based on calculating the physical effects of collisions and damage on various parameters. It affects vehicle stability and control, depending on the amount of damage taken. This level of damage affects both premium and standard cars.
Dirt, Scratches, and Dents
This is damage that can be visually seen, and involves the vehicle collecting dirt, scratches and dents. This level of damage affects both premium and standard cars.
Dislodging and Deformation of Body Panels
This third level of damage causes body panels to come loose or to deform from their original shapes. This level of damage affects premium cars only.
Premium cars Standard cars
Performance Damage ● ●
Dirt, Scratches, and Dents ● ●
Dislodging/Deformation of Body Panels ● -
Car Rollovers
http://us.gran-turismo.com/c/binary/images/5255/image02.jpg
In a real race a car may roll over under unexpected events such as during a violent crash, when bumps on the road are hit at very high speeds, or if a car’s orientation is not right during a jump. Just as in real races, in Gran Turismo 5 cars can roll over as well, adding a new level of excitement to the game.
Photo Travel Mode and Free Camera Movement Allow For a Deep and Rich Car Enthusiast Experience
http://us.gran-turismo.com/c/binary/images/5254/image01a.jpg
Positioning your favorite car in a beautiful location for a perfect picture... First introduced in Gran Turismo 4 as a new outlet for the player's passion and enthusiasm for the beauty of cars, Photo Mode makes another leap forward in Gran Turismo 5.
Photo Travel mode lets you travel the world to visit beautiful locations and take pictures of your favorite cars.
Photo Travel is an update to the previous Photo Mode, with a brand new user interface and new vistas to experience and enjoy. In addition, players can now move around freely within the scene, giving them much more freedom to experiment and set up the perfect shot.
Driving, Gathering, and Interacting:
The World of Gran Turismo Expands to Further Reaches Online
http://us.gran-turismo.com/c/binary/images/5253/image01a.jpg
Gran Turismo 5 will take full advantage and push the boundaries of online gaming.
A multitude of features will be implemented into the online portion of Gran Turismo 5. Here are just some of the features recently revealed.
Races and Track Days
First and foremost is the Race. In addition to the random matchmaking race events, as seen in Gran Turismo 5 Prologue, players can now gather their closest friends and acquaintances, specify their own race rules, and custom tailor their racing experience to their own personal tastes.
And of course racing isn’t the only thing players can do in these custom race lobbies. People can drive freely on the track and have fun, just like a day at the track. Players can try to shave their lap times down, teach each other how to drive, drift, or master advanced techniques, or just enjoy drifting together. The possibilities for these private lobbies are endless.
Spectator Mode
If you're not quite up to racing on one particular day, or if you just want to watch how a really skilled player race live, the Spectator mode is the perfect solution. You can watch other users driving live in real-time, as they race, adding a new community-focused dimension to Gran Turismo 5’s expanding online feature set.
Friends
Gran Turismo 5 supports the Friend feature of Playstation Network. Once you add someone to our Friend list, you can share profile information, communicate with each other, and race with and against each other, allowing you to build and expand your circle of racing friends online.
Community
Gran Turismo 5’s online features don't stop at just playing and racing online. Players can chat amongst friends before they drive, exchange opinions via in-game message boards, and send private messages to one another. This is social networking tailored for the world of Gran Turismo.
Excitement Only Possible With 3D:
A Richer World of "Gran Turismo" Awaits Through Two Very New Features
http://us.gran-turismo.com/c/binary/images/5252/image01a.jpg
Two new cutting-edge features set Gran Turismo 5 apart from the competition: full 3D stereoscopic gaming support, and face tracking support. Using 3D stereoscopic television like the Sony 3D BRAVIA series with 3D glasses, users can experience an even deeper immersion into the Gran Turismo's racing simulation like never before.
The other major feature is a unique face tracking function using the USB PlayStation®Eye camera attached to the PlayStation®3. By utilizing facial recognition through the PLAYSTATION®Eye, players can move their face to the left and right to move the in-game field of vision while driving in a race.
3D and face tracking are both attractive features by themselves, but combined together, they make the world of Gran Turismo 5 an even richer place. By moving your face parallel to the screen, you can change your point of view (field of view), adding to the immersive feeling that you are driving inside the car.
Det er altså mye å glede seg til i GT5, så november kan ikke komme fort nok. (2. november er US launch dato) Kommer den mange dager senere til europa så er det bare å bestille den fra usa. Alle ps3 spill er sonefrie. Diskutér Gran Turismo 5 her!