Sitat av
JVMyhre
Hva har du hørt om det som er dårlig?
1.5_1 kom forresten ut rett etter 1.5 kom ut.
In SMP placing Rails in North/South direction, followed by placing a piece of rails on the side (and thus making a curve) results in no curve.
"Outside" rain sound still plays when under a glass shelter. In addition, Wolves under a glass roof during rain will be perpetually stuck in the "shaking" animation (confirmed for multiplayer, unknown for SP)
During rain in SMP, the server may disconnect you if you attempt to place or destroy blocks.
Sitting Tamed wolves that were tamed before 1.5_01 and are pushed into water or water runs over them will start to jump in place, keeping the sitting stance, and are no longer able to be told to stand, thus continuing to do this until hit, which will cause them to attack you until death on either side. This can be fixed by killing the wolves off and taming new ones. It can also be fixed by closing and reopening minecraft.
Holding down shift while crafting something in your crafting table doesn't allow you to craft anything until you release shift.
If you are killed while having the chest GUI open and you transfer items from the chest to your inventory after you are killed, those items will be lost.
Minecarts on fire can no longer be put out by nearby water.
Many different activities will crash SMP with an "internal server error".
On some servers if a block is placed on a snow block, the action will be immediately reversed and the snow block will return and the placed block will be added back to your inventory. (May only happen when snowing)
Lighting on steps are broken. Steps turn black (on newly placed steps). Can be fixed by turning on Smooth Lighting.
Rain and Snow now fall through Water.
Minecart Tracks of all types' placement behaves unexpectedly, not properly orienting after placement. (Curves don't work, slopes don't work, etc.) However if the corner is replaced, it will work.
Placing blocks and/or mining, digging and/or harvesting resources with a texture pack installed rarely causes the game to crash to desktop in SSP.
If you have a single wolf it rarely will turn into a wild wolf after you save your game. This can be fixed by taming a second wolf.
Water does not change to Ice while snowing. Most likely related to the fix, "Rain no longer goes through translucent blocks."
On Mac, pausing the game and expanding the window (+) as soon as the map is loaded causes a kernel panic, forcing you to restart the computer.
Saplings do not stack to 64 all the time. (notably the original saplings)
When using a ladder and placing ladders at the same time, some ladders will appear on a different surface several blocks away.
If you are killed while having the chest GUI open and you transfer items from the chest to your inventory after you are killed, those items will be lost.
Sapling particles don't relate to the sapling placed when destroyed (i.e Pine Sapling will show regular sapling particles)
Levers placed on snow will have the animation like the broken lever
Sneaking can rarely make it so you can place blocks on the block your standing on.
Creepers can make noises of other mobs.
Sometimes it rains in snow biomes. is this a bug?
Repetitively putting smeltable items in the furnace counts as a crafting statistic.
Achievements only work in SMP if you have already completed first achievement in Single Player.
Achievements will sometimes disappear when you close and re-open the game and can sometimes be restored by closing and re-opening the game again.
FPS counter shows Chunk Updates instead of FPS, usually while generating new chunks.
If you change Advanced OpenGL to on and then back again, giant holes will appear that you can see through.
When hitting a grass block the destroying animation is darker on the side than the animation on top of the grass block, though only on fancy graphics.
Flowing water no longer pushes empty minecarts that fall into it.
GUI: create new world input boxes misaligned under small and normal settings.
Sometimes you might not get an achievement even if you do what it requires to get. This can usually be fixed by doing it in another world.
Locked Chest is once again obtainable through inventory editing or SMP /give commands. The chests can be placed and destroyed by one hit, but no longer show the April Fools' Day menu. Locked chests will disappear after a delay.
In Singleplayer, game resumes when 'Achievements' is clicked on the pause menu, instead of remaining paused.
Riding in a minecart from the south into a corner going from north to west (so it's not connected to the current track) will crash the game. Possibly also true for other directions, yet if you're going in the same corner coming from the east, it will work as usual.
Weather ambience will stop playing while using fast graphics.
Destroying a pine or birch sapling releases the particles of a 'normal' sapling.
Sometimes closing and re-opening the game will reset some or all of your settings to default.
When jumping from a fence to another fence above the fence you jumped from in SMP, you may be kicked for flying if the server uses a specific plugin.
If you resize the window (no-fullscreen) after typing in the world name and the seed, they both will be reset to "New World" and a blank seed. (with all GUI-scale settings)
Mob Spawn rates seem to be set detrimentally high. Anecdotal evidence suggests an approximate 10x increase. [1]
Burning animation may remain on furnace even though all fuel is consumed, all smeltable items are used or the output-field is full..
Mobs that are near a bed may interrupt a player's sleep even if they cannot reach the bed. Most noticeably, beds that were previously safe (could not be reached by mobs) may now allow mobs to spawn into rooms in which they could not normally spawn.
May be related to Wolf path-finding, "understanding of doors" fix.
With Smooth Lighting turned OFF, new stair pieces have large black areas:
When you open your achievements tree, the sky turns white (Most noticable at night). (?)